WORLD OF WARCRAFT: FOREVER · TALENT TREES
Priest Talents
Every talent compared with Classic: gold border = new, blue = changed, purple = moved, grey = unchanged. Click a talent for rank-by-rank tooltips and the Classic text.
Showing Priest data for Beta 1.60.1.70425: Discipline, Holy, Shadow, with 52 talents (14 marked new). Inspect each node for rank effects and prerequisites.
Final-row talents include Discipline: Power Infusion; Holy: Prayer of Mending; Shadow: Shadowform. See the spellbook for learning levels. Racials reflect the October 15 notes. Beta details remain subject to change.
- Lv 10
Wand Specialization1/2 - Lv 11
Wand Specialization2/2 - Lv 12
Spirit Tap1/5 - Lv 13
Spirit Tap2/5 - Lv 14
Spirit Tap3/5 - Lv 15
Spirit Tap4/5 - Lv 16
Spirit Tap5/5 - Lv 17
Improved Shadow Word: Pain1/2 - Lv 18
Improved Shadow Word: Pain2/2 - Lv 19
Shadow Focus1/5 - Lv 20
Shadow Focus2/5 - Lv 21
Shadow Focus3/5 - Lv 22
Mind Flay1/1 - Lv 23
Improved Mind Flay1/2 - Lv 24
Improved Mind Flay2/2 - Lv 25
Improved Mind Blast1/5 - Lv 26
Improved Mind Blast2/5 - Lv 27
Vampiric Embrace1/1 - Lv 28
Shadow Weaving1/3 - Lv 29
Shadow Weaving2/3 - Lv 30
Shadow Weaving3/3 - Lv 31
Improved Mind Blast3/5 - Lv 32
Silence1/1 - Lv 33
Improved Mind Blast4/5 - Lv 34
Improved Mind Blast5/5 - Lv 35
Shadow Reach1/2 - Lv 36
Shadow Reach2/2 - Lv 37
Darkness1/5 - Lv 38
Darkness2/5 - Lv 39
Darkness3/5 - Lv 40
Darkness4/5 - Lv 41
Darkness5/5 - Lv 42
Shadowform1/1 - Lv 43
Shadow Focus4/5 - Lv 44
Shadow Focus5/5 - Lv 45
Blackout1/5 - Lv 46
Blackout2/5 - Lv 47
Blackout3/5 - Lv 48
Blackout4/5 - Lv 49
Blackout5/5 - Lv 50
Improved Psychic Scream1/2 - Lv 51
Improved Psychic Scream2/2 - Lv 52
Twin Disciplines1/5 - Lv 53
Twin Disciplines2/5 - Lv 54
Twin Disciplines3/5 - Lv 55
Power in Light1/5 - Lv 56
Power in Light2/5 - Lv 57
Power in Light3/5 - Lv 58
Power in Light4/5 - Lv 59
Power in Light5/5 - Lv 60
Improved Power Word: Shield1/3
New talents 14 · not in Classic
Discipline 7
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Increases the damage and healing of your instant cast spells by 1%.
Improves your chance to hit with Holy spells by 6%.
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1,200 damage and lasts 12 sec.
Holy 3
Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.
When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Shadow 4
Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.
Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Capstones row 7 · 30 points
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Baseline ability changes trainable · 3
New Discipline channel: Holy damage or healing, instantly and every 1 sec for 2 sec, 12 sec cooldown. Rank 1 from the talent at 30, ranks 2 to 4 at 40, 50 and 60.
New: a heal that goes off when the target is hit or healed, then jumps to a party or raid member within 20 yd, up to 5 times. Instant, 10 sec cooldown. Rank 1 from the talent at 40, ranks at 50 and 60.
New Shadow nuke, 18 sec cooldown, ranks at 32, 40, 48 and 56. If the target survives you take 10% of your max health. Early Demise adds 15 or 30% crit on targets at or below 20% health.
Who can play a Priest 6 races · gold = new combo · click for racials
Tier 1 sets Mount Hyjal · 2 sets
Vestments of Conviction Healer · Discipline / Holy
2p +10 Spirit · 3p Fear Ward · 4p +26 healing / +9 damage · 5p Penance
Raiments of Conviction DPS · Shadow
2p 1% hit · 3p Shackle Undead · 4p AP vs Undead · 5p Devouring Plague
Row 1 needs 0 points · each row unlocks per 5 points · row 7 = the 30-point capstone · some rank values are estimates until launch
Data source (CC BY 4.0), read from the WoW: Forever launch client 1.60.1.70790. · source · Chinese names are provisional