WORLD OF WARCRAFT: FOREVER · TALENT TREES
Warrior Talents
Every talent compared with Classic: gold border = new, blue = changed, purple = moved, grey = unchanged. Click a talent for rank-by-rank tooltips and the Classic text.
Showing Warrior data for Beta 1.60.1.70425: Arms, Fury, Protection, with 52 talents (10 marked new). Inspect each node for rank effects and prerequisites.
Final-row talents include Arms: Mortal Strike; Fury: Bloodthirst; Protection: Shield Slam. See the spellbook for learning levels. Racials reflect the October 15 notes. Beta details remain subject to change.
- Lv 10
Improved Rend1/3 - Lv 11
Improved Rend2/3 - Lv 12
Improved Rend3/3 - Lv 13
Improved Heroic Strike1/3 - Lv 14
Improved Heroic Strike2/3 - Lv 15
Improved Charge1/2 - Lv 16
Improved Charge2/2 - Lv 17
Improved Overpower1/2 - Lv 18
Improved Overpower2/2 - Lv 19
Improved Tactical Mastery1/3 - Lv 20
Deep Wounds1/3 - Lv 21
Deep Wounds2/3 - Lv 22
Deep Wounds3/3 - Lv 23
Improved Tactical Mastery2/3 - Lv 24
Improved Tactical Mastery3/3 - Lv 25
Anger Management1/1 - Lv 26
Two-Handed Weapon Specialization1/3 - Lv 27
Two-Handed Weapon Specialization2/3 - Lv 28
Deflection1/5 - Lv 29
Deflection2/5 - Lv 30
Sweeping Strikes1/1 - Lv 31
Weaponmaster1/5 - Lv 32
Weaponmaster2/5 - Lv 33
Weaponmaster3/5 - Lv 34
Weaponmaster4/5 - Lv 35
Weaponmaster5/5 - Lv 36
Impale1/2 - Lv 37
Impale2/2 - Lv 38
Two-Handed Weapon Specialization3/3 - Lv 39
Improved Heroic Strike3/3 - Lv 40
Mortal Strike1/1 - Lv 41
Cruelty1/5 - Lv 42
Cruelty2/5 - Lv 43
Cruelty3/5 - Lv 44
Cruelty4/5 - Lv 45
Cruelty5/5 - Lv 46
Unbridled Wrath1/5 - Lv 47
Unbridled Wrath2/5 - Lv 48
Unbridled Wrath3/5 - Lv 49
Unbridled Wrath4/5 - Lv 50
Unbridled Wrath5/5 - Lv 51
Piercing Howl1/1 - Lv 52
Improved Hamstring1/3 - Lv 53
Improved Hamstring2/3 - Lv 54
Improved Hamstring3/3 - Lv 55
Bloodthrill1/2 - Lv 56
Bloodthrill2/2 - Lv 57
Spearing Strike1/1 - Lv 58
Deflection3/5 - Lv 59
Deflection4/5 - Lv 60
Deflection5/5
New talents 12 · not in Classic
Arms 2
A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.
Fury 5
Increases the time before your Rage begins to decay after leaving combat by 2 sec.
Increases your chance to hit with off-hand attacks by 4%.
Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.
Reduces the cooldown of your Whirlwind ability by 1 sec and increases the damage it deals to the closest enemy by 15%.
Protection 5
Reduces the duration of Stun and Fear effects inflicted on you by 3%.
Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
Your Charge ability is now usable while in Defensive Stance.
Reduces the Rage cost of your offensive abilities by 1.
Capstones row 7 · 30 points
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Baseline ability changes trainable · 9
From damage taken and your swings. Slower weapons give more Rage a swing, so it comes in at a steady rate. Out of combat you lose 1.25 Rage a second. From the Rage tooltip and Blizzard's Class Highlights video (0:23).
Baseline, Arms tab. Instant, 30 sec cooldown: a melee hit that heals 10% of your max health, within 20 sec of a non-trivial kill. Read off Soda's stream via a reader.
A passive in the Arms tab now, not a talent: keep up to 10 Rage when you change stances, and Improved Tactical Mastery adds up to 15 more. From Soda's Warrior video via a reader.
Unchanged from Classic: level 30 in the Fury tab, ranks at 42 and 52. Improved Intercept stays in the Fury tree.
A new rank 1 at 20; Classic's four ranks follow at 30, 38, 46 and 54, one rank number higher. 18 sec cooldown now (Classic had none).
Works in Battle or Defensive Stance. Rank 4 slows attacks 20% for 22 sec on up to 4 targets (Classic 10%). Xaryu's stream via a reader; the Classic number from the files.
Still there, Protection tab: 20% of your base health for 10 Rage, plus 10 more over 10 sec.
Changed: 15 min cooldown, 60% less damage for 12 sec (Classic 30 min, 75% for 10 sec). No shared cooldown with Retaliation and Recklessness any more: each has its own timer, and Blizzard's Class Highlights video (1:14) says so. Two readers flagged it first.
Changed: 2 charges and 7 sec (Classic 1 block for 5 sec). Still 10 Rage, 5 sec cooldown, Defensive Stance. From a Tyler1 spellbook screenshot a reader sent in.
Who can play a Warrior 10 races · gold = new combo · click for racials
Tier 1 sets Mount Hyjal · 2 sets
Battlegear of Glory DPS · Arms / Fury
2p 1% haste · 3p Intimidating Shout · 4p AP vs Humanoids · 5p Recklessness
Battleplate of Glory Tank · Protection
2p +7 Defense · 3p Intervene · 4p -1.2% dodge/parry · 5p Shield Wall
Row 1 needs 0 points · each row unlocks per 5 points · row 7 = the 30-point capstone · some rank values are estimates until launch
Data source (CC BY 4.0), read from the WoW: Forever launch client 1.60.1.70790. · source · Chinese names are provisional