WORLD OF WARCRAFT: FOREVER · TALENT TREES
Shaman Talents
Every talent compared with Classic: gold border = new, blue = changed, purple = moved, grey = unchanged. Click a talent for rank-by-rank tooltips and the Classic text.
Showing Shaman data for Beta 1.60.1.70425: Elemental, Enhancement, Restoration, with 50 talents (12 marked new). Inspect each node for rank effects and prerequisites.
Final-row talents include Elemental: Elemental Mastery; Enhancement: Rage of the Farseer; Restoration: Riptide. See the spellbook for learning levels. Racials reflect the October 15 notes. Beta details remain subject to change.
- Lv 10
Thundering Strikes1/5 - Lv 11
Thundering Strikes2/5 - Lv 12
Thundering Strikes3/5 - Lv 13
Thundering Strikes4/5 - Lv 14
Thundering Strikes5/5 - Lv 15
Mental Dexterity1/3 - Lv 16
Mental Dexterity2/3 - Lv 17
Mental Dexterity3/3 - Lv 18
Ancestral Knowledge1/5 - Lv 19
Ancestral Knowledge2/5 - Lv 20
Elemental Weapons1/3 - Lv 21
Elemental Weapons2/3 - Lv 22
Elemental Weapons3/3 - Lv 23
Shamanistic Focus1/1 - Lv 24
Ancestral Knowledge3/5 - Lv 25
Flurry1/5 - Lv 26
Flurry2/5 - Lv 27
Flurry3/5 - Lv 28
Flurry4/5 - Lv 29
Flurry5/5 - Lv 30
Stormstrike1/1 - Lv 31
Improved Stormstrike1/2 - Lv 32
Improved Stormstrike2/2 - Lv 33
Mental Quickness1/2 - Lv 34
Mental Quickness2/2 - Lv 35
Maelstrom Weapon1/5 - Lv 36
Maelstrom Weapon2/5 - Lv 37
Maelstrom Weapon3/5 - Lv 38
Maelstrom Weapon4/5 - Lv 39
Maelstrom Weapon5/5 - Lv 40
Rage of the Farseer1/1 - Lv 41
Ancestral Knowledge4/5 - Lv 42
Ancestral Knowledge5/5 - Lv 43
Anticipation1/3 - Lv 44
Anticipation2/3 - Lv 45
Anticipation3/3 - Lv 46
Improved Healing Wave1/5 - Lv 47
Improved Healing Wave2/5 - Lv 48
Improved Healing Wave3/5 - Lv 49
Improved Healing Wave4/5 - Lv 50
Improved Healing Wave5/5 - Lv 51
Tidal Focus1/5 - Lv 52
Tidal Focus2/5 - Lv 53
Tidal Focus3/5 - Lv 54
Tidal Focus4/5 - Lv 55
Tidal Focus5/5 - Lv 56
Toughness1/5 - Lv 57
Toughness2/5 - Lv 58
Toughness3/5 - Lv 59
Toughness4/5 - Lv 60
Toughness5/5
New talents 12 · not in Classic
Elemental 3
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%.
Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Enhancement 6
Increases your Attack Power by an amount equal to 50% of your Intellect.
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
Increases your spell damage and healing by up to 15% of your Intellect.
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
Increases your attack speed by 30% for 25 sec.
Restoration 3
Allows 17% of your Mana regeneration to continue while casting.
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Capstones row 7 · 30 points
Gain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec.
Increases your attack speed by 30% for 25 sec.
Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Baseline ability changes trainable · 7
Ranks 4 to 10 cast in 2.5 sec, half a second under Classic's 3. Ranks 1 to 3 keep 1.5, 2 and 2.5 sec.
Also half a second faster: rank 1 is a 2 sec cast, 6 sec cooldown, 3 targets, each jump 30% weaker. Max Elemental Alacrity brings Lightning Bolt to the same 2 sec.
Launch version: moves your active totems to your position, learned at 22 (in beta it was Totemic Projection, targeting a spot within 30 yd). Source: launch client 70790.
Lasting totems last 5 min now (most were 2 min in Classic; Healing Stream and Mana Spring 1 min). Searing (30 to 55 sec by rank), Magma (20), Stoneclaw (15), Earthbind and Grounding (45) and Mana Tide (12) keep their short timers. Blizzard's Class Highlights video (3:00) says five minutes.
New: each drops up to four totems from its own Totem Bar set in one 3 sec cast. Elements at 20, Ancestors at 30, Spirits at 40.
Still a 3 sec cast, but Improved Ghost Wolf takes 1 sec off at rank 1 and all 3 at rank 2, and lets it work indoors: instant at 2/2, as Guzu's tooltip showed.
A spell now, not a totem: 30 yd range, instant, 10 sec cooldown, blasts everything within 10 yd of your Fire totem (rank 3 at 32: 126 to 142; rank 5 at 52: 232 to 258). Trial by Fire trims 2 or 4 sec off the cooldown.
Who can play a Shaman 5 races · gold = new combo · click for racials
Tier 1 sets Mount Hyjal · 3 sets
The Spiritcaller's Rage DPS · Enhancement
2p 1% haste · 3p Earth and Air Totems · 4p AP vs Elementals · 5p Stormstrike
The Spiritcaller's Storm DPS · Elemental
2p 1% hit · 3p Earthbind Totem · 4p AP vs Elementals · 5p Lava Burst
The Spiritcaller Healer · Restoration
2p +10 Spirit · 3p Fire and Water Totems · 4p +26 healing / +9 damage · 5p Riptide
Row 1 needs 0 points · each row unlocks per 5 points · row 7 = the 30-point capstone · some rank values are estimates until launch
Data source (CC BY 4.0), read from the WoW: Forever launch client 1.60.1.70790. · source · Chinese names are provisional